Blender 2.5 Tutorial: A Pumpjack with Constraints

January 21st, 2010 // sebastian

I did a small tutorial, just for fun. It’s about setting up a Pumpjack (something like this https://www.pond5.com/stock-footage/322217/pumpjack-oil-well.html) by using constraints. And it is also my very first Blender 2.5 tutorial. Hooray! :-)

Here it is:
http://www.vimeo.com/8885769


cmiVFX-tutorial: V-Ray Introduction - The Blender Connection

January 11th, 2010 // sebastian

Hey!
Remember my enthusiastic post about the VRay-export-script for Blender? http://3dzentrale.com/?p=399
Well, it seems my enthusiasm had a side-effect: I couldn’t help but produce a tutorial of how to get started with VRay and Blender. :-)


So here it is: a V-Ray Introduction - The Blender Connection


VRay and Blender


In over 2 hours i explain the basics, installation, render settings, materials and textures and all the things you need to know to get you started with VRay and Blender. More advanced tutorials will follow.

Read the rest of this entry »


DrPetter’s Sculptris alpha release!

January 9th, 2010 // ulrich

free little intuitive sculpting tool open to public wich
allows automatic subdividing during sculpting.

test your sculpting skills and help it grow!

>>LINK<<


Training Product of the Month!

November 24th, 2009 // sebastian

Just discovered that my tutorial for Shading and Fur in Blender is the “Training Product of the Month” in 3DWorld-Magazine!
There’s a very proud me sitting in front of my screen :-)
http://www.twitpic.com/qmhfd


When dreams come true: V-Ray + Blender

November 19th, 2009 // sebastian

This week for me a dream has come true: Rendering with V-Ray directly from within Blender. You know, I love Blender, it is a great tool and has almost everything a 3D-Artist needs. Except a decent GI-Renderer. Don’t get wrong, you can do amazing things with Blender Internal, but when it comes to raytracing it clearly has some weaknesses.

blender-vray

Sure, there is also Luxrender, Yafaray and Indigo, but with V-Ray there is finally a working connection to a solid, tested, reliable and fast Render-Engine with very good documentation.
So, how does that work?
Read more about that on this article on Blendernation.com: http://www.blendernation.com/v-ray-blender-integration-update/


New Tutorial on cmiVFX: Blender Shading and Fur

October 11th, 2009 // sebastian

Yo!
I am very pleased to announce a new mammoth tutorial on www.cmiVFX.com!
This time it’s getting hairy!

fur-2

In fact, Blender really  has some pretty damn good tools to comb and shade fur. Well, maybe not really self-explanatory, but still, they are very powerful and can make your characters and creatures look so much more realistical! Hopefully with this tutorial I can make some things clearer and show you how to grow all of your kojak-models a nice and curly flowing hippie-mane!

Below you find the official press-release

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Little Web-3D Test: “The Fly”

September 14th, 2009 // sebastian

Hey there!
Some of you might remember the fly that I did a while ago (and to my shame never finished the tutorial series..)
Well, now there is a Java-based 3D-version of it available, just to test out what you can do with Java 3D and Internet.
Check it out!



Blender 2.49b - Update!

September 3rd, 2009 // sebastian

A bugfix-release of Blender 2.49 has just been released.



It contains a lot of bug-fixes and a few new features like for example EDL-import.
Just check the release-logs for details.

I expect this to be the last version of Blender before the long anticipated 2.5. But then again, 2.48 was supposed to be the very last version before 2.5 already, so we never know until 2.5 is finally here.

Grab your copy here:

blender.org - 2.49 update